Monday, June 25, 2007

Random Thoughts On Dragon Warrior

Pulled this one out of mothballs recently and popped it in my NES, which has a tendency of working when it feels like it. Man, this brings back so many memories. The Middle-English dialogue, the simplistic quest to save the damsel and slay the dragon, the one-on-one random encounters, and the dreaded STAIRS command.

The original Dragon Warrior (now Dragon Quest) was one of the first RPGs on the NES and it managed to be a fairly satisfying game even to a 12-year-old kid at the time who couldn't be bothered with them long, complicated game. The menu system was fairly simple to navigate and the battle system is even simpler. There's no worries about getting poisoned or determining which elemental power does more damage; you either attack, cast a spell, use an item, or run away. That's all you do and that's all you really need.

Yeah, leveling-up is a bitch because each battle nets so little experience points and the need to go back to the castle to save your game is a nuissance, but on the other hand, it's not a bad game. It's a test of patience, but in a good way. If you can find a copy of this game, go ahead and give it a try.

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