Tuesday, June 25, 2019

4282 - The Wednesday Wrestling Musings "Bucket" List

June 26th, 2019 - WWE Stomping Grounds 2019
July 3rd, 2019 - AEW Fyter Fest 2019
July 10th, 2019 - Black Label Pro Wrestling: There's Something About Barry
July 17th, 2019 - WCW Bash At The Beach 1994
July 24th, 2019 - WCW Bash At The Beach 1996
July 30th, 2019 - WCW Bash At The Beach 2000

That's pretty much the list of wrestling musings you can expect for the next month, which includes a couple "modern" shows before finishing off with a couple Bash At The Beach musings from ancient days. Presumably, August will see more Summerslam write-ups before delving back into random classic shows.

The Bash At The Beach write-ups have been sitting around for quite a while and I didn't want to post them at any random period, so July seemed appropriate for the occasion. The BLP event from June has been pushed back countless times that I'm finding myself giving the show another view to refresh my memory of what has happened beyond the main event.

All that having been said, it's worth mentioning that all these musings have been recompiled and reorganized into a new category called PPV Musings, which contains all the classic and modern wrestling PPV musings (as well as some television and direct-to-video specials) that I've written thus far. So if you want a nice way of finding that out, you'll be able to look those up with that label until the Wrestling Docs page is properly fixed.

That's about it for now... later.

Sunday, June 23, 2019

4281 - Bipolar Rock 'N' Roller (2018) | Full Documentary | SHOWTIME Sports

Showtime released their Mauro Ranallo documentary for free on Youtube... give it a watch.

4280 - Review #682 - Sonic The Hedgehog (Genesis)

Saturday, June 22, 2019

4279 - Mega Man Maker: Wily Challenge 2019-06-22

A fairly short Wily Challenge, but one that took long to get right due to various

Friday, June 21, 2019

4278 - The Night Is Stained With Blood

So, for those who haven't gotten the memo, the new Bloodstained: Ritual of The Night game - the one from that IGA fellow who has made a career of making the same video game since 1997 - has recently been released and reception has been relatively positive. Apparently because he did the same game that he's done since 1997 and kept it more or less the same as what came before... well, save for the usual names and iconography being replaced with everything new.

For my part, I have yet to purchase the game off Steam or anything like that. Presumably, I'll get around to it for the summer and have something ready to go by October... and now that I think about it, I really need to get back to that Curse Of The Moon game that came out a while ago.

So much stuff to catch up on... so little time.

Thursday, June 20, 2019

4277 - Next Week Is... Something Resembling A Week

But that's not important.

So next week, I'll be posting a whole bunch of reviews... which will conclude the daily posting cycle that was supposed to end this weekend, but it won't because this is going to be a daily thing. Once that's done, we'll be over and done with as far daily posts are concerned. I'll dive more into the details what's going on with the blog on the next DTM-Cast this next coming Sunday (which will also include a brief snippet of Q&A... about ten questions.)

I've been planning on a couple reviews to get ready for this week, but technical issues have prevented those from materializing. I feel really bad about this, especially considering that I've mentioned trying to stick to a schedule and I hadn't even done that due to a bunch of stuff happening on the outside. I do apologize for that and will hopefully iron things out in the future... this is a hobby at the end of the day, but it's also something that keeps me sane and focused at times... which is not the most inspiring way of looking at things, but regardless...

Oh, on a side note, you'll note that links in the various hub pages above will more than likely be broken. I've been doing some behind the scenes reshuffling of stuff and this will undoubtably result in a mess being made. Again, more details to come on the DTM-Cast this next Sunday, which will be lower key than usual.

That's about it for now. Later.

Wednesday, June 19, 2019

4276 - WWE The Bash (June 2009 Show)

I'm saving the other BLP show for next week... right now, I'm going to take you back to the past... wait, that damn sure ain't it.

So we're jumping back ten years to June 2009, where WWE is holding (one of) their June PPVs entitled The Bash. Now if you were a long time fan, you would probably wonder why they didn't call it The Great American Bash, which was an old WCW PPV name that they brought back to life in 2004 and made it an annual thing... because WWE, even back in 2009.

I'm going into this show completely blind, as I haven't seen this show in a good long while... if at all, to be honest with you. But maybe the show will refresh my memory and we'll see how it goes.

Tuesday, June 18, 2019

4275 - Konami Keeps A Promise

So if you're some of the more anxious fellows who have been awaiting for Konami to upgrade their Anniversary Collections to include foreign versions, your patience has been rewarded with a free update. So now Castlevania fans who have never diverged into importation or the evil art of emulation can now officially play the Japanese Dracula's Curse that everyone says it better.

For the most part, all games included in the Castlevania collection - with the sole exception of Simon's Quest - have Japanese versions that you can play. The Akumajo Dracula game (Castlevania JP) included here is the Famicom cartridge version, which doesn't have the save functionality of the FDS version, but does include an Easy mode which reduces damage and eliminates knockback entirely. Castlevania 3 JP has many differences while Belmont's Revenge JP swaps the axe for the cross boomerang, which makes me happy. The other versions have minor differences aside from language change and things of that nature.

As for Contra, I haven't played through all of them. From what I can tell, differences are seemingly superficial... though Contra III and Hard Corps' JP versions have cheat codes which grants you multiple lives that were removed from the local versions, so that feels nice for those who care. Those who have played these Contra games from top to bottom will probably be better equipped to tell you the differences in greater detail.

In addition to the Japanese versions, the update also includes built-in BUTTON CUSTOMIZATION! So now you don't have to fiddle with Steam controller settings to get the mapping that works best for you and thank fuck for that. Dealing with that shit is a headache and a half.

So who knows? Another House show might loom in the corner.

4274 - Technical Issues Stalls My Recordings

I recently picked up an old PC game called Tetris Elements from a Value Village for a couple bucks. It was just the jewel case with CD and little instruction booklet, which is a bonus. I figured it'd be worth a shot to try and see if it would work; this being an old game and all.

The good news is that the game works fine, as I've managed a couple quick games here and there and seems to be working without a hitch. The bad news is that my recording software won't capture footage for it right out of the bat. So chances are I'm going to have find a workaround for this thing before I'm able to produce a video... which I'd like to be able to do before the week is up, because the week after, I'm doing a whole bunch of Genesis/Mega Drive reviews, starting on that one with the blur rat.

As for the game itself? It's basically Tetris with keyboard controls. It works fine. There's a couple other variations of the formula, but the basic Tetris format works well enough.

Monday, June 17, 2019

4273 - Pensive Doggy

Fun fact: Doggy usually shies away from the camera. Now she scurries whenever there's a camera around the corner... even phones causes her to ball up and cover herself. Hence, the scarcity of doggy videos.

Sunday, June 16, 2019

4272 - Sunday Gimmick Table #8: Mega Man 2 Plug And Play

The third of these I've played. Could it be the best of the bunch? Probably not... but it's... well, spoilers.

Saturday, June 15, 2019

4271 - Mega Man Maker Level: DTM16 - Doropie Conquest

Magical Doropie and the Krion Conquest rips off Mega Man. Now Mega Man rips off its levels. A rather lengthy affair with multiple boss fights. Layouts are copied somewhat until the last "third" or so of the level, which takes loose inspiration at best.

The level can be played here:

4670 - Mega Man Maker Level: DTM15 - Magnetic Needle

Based on MM2GB Magnet Man level with some bits of Needle Man level from the same game... the visuals don't quite clue you in on that piece of business. It's a typical straightforward affair with some block puzzles and nothing out of the ordinary.

Play the level with the following link:

4269 - State Of The Blog: Countdowns And Anniverses

So the countdown that was supposed to terminate on September 15th has been extended to 2020. This is done because, ideally, I'd like the post count to hit 5000 total posts before the year is up and the end draws near. This is about as far as I'm going to elaborate on in terms of the endgame.

With that in mind, September 15th is going to home to something special and I do intend on celebrating the fact that this blog hits its tenth year of operation. I'm not quite sure what that entails, but I will keep you posted when I think of something.

I've uploaded two new Mega Man Maker levels to my account and will follow up with sample videos of each one. There's a possibility that, somewhere down the line, I'll be taking down the lowly rated levels and replacing them with new material. Maybe they'll be back... maybe it'll be something else. I do know one thing: Marathonman is seemingly dead and buried. Nobody likes him... and quite frankly, I can understand why.

I'm also putting the finishing touches on tomorrow's Sunday Gimmick Table offering, which will cover something I've teased on the blog a while ago and even previewed the item in question. I've got another one in mind, but we'll save that for down the road.

Speaking of which, no pick-ups this month. I've bought one item that might get its own spotlight, but beyond that, it's been slim pickings and it doesn't look like I'll be going for anything beyond the occasional Steam or GOG purchase along the way. Fine by me, I suppose. I don't need to have something worth mentioning in a video. And if nothing else, it'll give me a chance to put together a catalog of collection videos, in case anyone gives a damn about such things.

As for reviews... I've got some in the works. There's even one due next Sunday... but shhh... it's a secret... or not.

That's about it for now... later.

4268 - Only A Couple E3 Bits And Bobs

A couple years ago, I did an E3 thing... and I never touched one of these again... but there were a couple items on this year's E3 that piqued my interest and I figured we try this again... and after reviewing some quick notes, it turns out only three items remotely piqued my interested; the upcoming release of a new Contra game for the modern platforms, news of various old-school Star Wars video and computer games getting physical re-releases for the first time in years, and the announcement of a new plug-and-play Turbografx-16 mini system from Konami, which has me more intrigued than the upcoming Mega Drive mini, which is looking pretty good on paper except for those three-button controllers. Never been a fan of those.

Aside from that, there were slim pickings from E3 that caught my attention for more than a couple seconds. It's nice to see Nintendo get a fair share of upcoming worthwhile releases on their Switch console and if nothing else, does a better job of selling me on the console to consider picking one of these up somewhere down the line. Everything is either stuff I've already seen before or new stuff that I glanced at for a second and didn't give a first - let alone second - thought. And this is all based on recaps from these various year-long video streams of talking heads and video trailers that tell you nothing that people find the time to watch and comment on in their entirety.

And to the people who do that sort of thing, I don't know how you manage it. I try sitting through one of these and shut it of after five minutes because it just hurt my brain to how much of a waste of time this is. How people can watch these marathons of nothing for hours and days on end... nothing but absolute respect for the endurance you have to sit through these things because it's unfathomable... but I digress.

So when the announcement came that the Contra Anniversary Collection was available for purchase, I went on my Steam App and bought the fucker. First impressions: it's fine. It's pretty much similar to the Castlevania Anniversary Collection as far as features, performance, and layout is concerned and while the game selection might seem lacking to some due to some padding of regional flavors, what's here is still pretty solid stuff.

However, the thing that surprised me was the announcement of an all-new Contra title called Contra: Rogue Corps, which is apparently a top-down shooter thing of sorts and due to see the light of day on all the major platforms. So, yeah, that's a bit of a surprise. Wonder if it's going to be any good? Usually, Contra games that deviate from the establish formula tend to have something of a shoddy execution. The PS1 games being perhaps the most prime examples of this... but I digress. So long as gameplay is tight, fast-paced, and ball-bustingly challenging, the new game should be just fine.

And then there was the other surprise from Konami... the announcement of a TurboGrafx-16 mini console due to be released in the near future. No price point or release date has been mentioned as of late and only a handful of games have been announced depending on the region (PCE people get Rondo while the US gets New Adventure Island... not much of a tradeoff. But...

Actually, you know what? That's a good thing; assuming the game selection and the emulation is up to snuff, this is something that's worth checking out. I'm actually more intrigued by this than the upcoming Mega Drive mini to be honest. Another pleasant surprise and depending on the details, it'll be a nice way for folks who missed out on the Turbo the first time around to experience some of the great games that were on the system. Nothing in regards to pricing or release date, though I'd imagine it'd be way cheaper than trying to get the actual hardware.

Finally, for those who love overpriced physical gimmicks of ancient things in fancy packages, Limited Run games recently announced that they're going to be re-releasing a bunch of old Star Wars games on collectable formats for their original formats with collectable gimmicks and stuff. The list of games to receive the collector's edition treatment or whatever they're calling it include:

Star Wars (NES, Game Boy)
Star Wars: The Empire Strikes Back (NES, Game Boy)
Star Wars: X-Wing (PC)
Star Wars: TIE Fighter (PC)
Star Wars: Rebel Assault (PC)
Star Wars: Dark Forces (PC)
Star Wars: Jedi Knight (PC)
Star Wars Jedi Knight 2 - Jedi Outcast (PC)
Star Wars Jedi Knight: Jedi Academy (PC)
Star Wars: Shadows of the Empire (PC, N64)
Star Wars Episode I: Racer (PC, N64) - no Dreamcast? Tsk, tsk.
Star Wars: Racer Revenge (PS4)
Star Wars: Bounty Hunter (PS4)

So I'm going to admit... I'm actually curious as to how this is going to work, especially in regards to the PC stuff. Is it just going to be simple repackaging or are they going to recreate the old big box experience and include all the extra nicknacks that came with the games? The supplementary material like the Farlander Papers in X-Wings or the various quick reference cards for when you needed to know which keys did what functions? Also, I assume these will be reworked somewhat to function on modern systems... DOSBox or something to that affect? Will there be ports? That sort of thing.

Hey, for those who want something tangible and are willing to spend the extra bucks, it's nice to have some fresh options and I'm rather curious to see how these will turn out. Of course, if you don't care for that sort of thing and you just want a cheaper way of playing these games... GOG.com is your friend. It's DRM-free so you can download the installers and do what you want... and they also have all the scans for the instruction manuals, supplementary material, and a couple even have strategy guides if you need the help.

In any event, June 28th is when the first batch of stuff is due to come out and we'll see from there, I suppose. To tell you the truth, I'm more intrigued by the physical re-release of ancient Star Wars games from two or three decades ago than I am the recent Jedi Fallen Order game, which if nothing else, looks nice... but it's a game from EA... and apparently, EA is the devil's tit.

And that's all there is to it... E3 was a thing.